WebBeing aggressive is usually safer, but can be tricky in hideout 3+ because of how dangerous chompers can be. You should have tons of molotovs or ammo by time you're spending the night there, though. Don't forget you can just run back to hideout 1 or 2 if staying in hideout 3 is too sketchy. Webhow to open container at hideout 1? in wiki it says key or code ? can br found at the underground entrance but all I see in that room is the bunker doors and a mushroom …
Silent Forest - Darkwood Walkthrough - Neoseeker
WebAug 20, 2024 · andrej Aug 20, 2024 @ 6:26am. You only get it, as a gift from the developer by email, if you did bake the game on kickstarter, for everyone else, the container will be for ever closed. But based from other players that have opened the container, their are only a few good basic items in their, like a shovel, that you should contain in the first ... WebHideouts are safe houses that protect the Protagonist during the night. The first three hideouts can be revisited by the player at any time,while the Swamp Hideout is final, which the Protagonist has to stay in to survive the night. All hideouts contain an Oven, a Generator, a Workbench, some lamps and some items for looting,which vary depending … highland therapies
Hideout 1, Locked Container :: Darkwood General Discussions
WebNov 22, 2024 · Posted September 05, 2024. leadchef: Yes. each hideout gives more reputation than the last. the first is 100 per night. the second is 150 per night, the third is 200 per night and the fourth is 250. Oh, I kinda expected it would be at least 200 for the second safe-house. I've been playing some more and managed to survive a few nights in the … WebAug 29, 2024 · Red Egg, Dead Rat and Embryo will give you Essence. Embryo also grants 1 extra life when eaten in Hard Difficulty. = With every Hideout you get more and more Essence for every item. == Safe … WebPlayers explore Darkwood during the day by looting (mostly) abandoned areas, meeting several characters, taking on quests, and barricading their hideout as well as preparing traps for intruders. Nighttime is fear of the dark and the unknown incarnate, unleashing untold horrors in the pitch black to assail the Protagonist and his hideout. highland timber framing